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Deadhaus Sonata: Apocalypse Studio
Game
I was responsible for modeling : props, architectures, terrain models, texturing, material, set-dressing, simulation and lighting.
Image sources from Apocalypse Studio.

My lighting shot work from Deadhaus Sonata was selected to be featured on the front page of the O3DE official website as a showcase example, which was a great honor and recognition of my work.
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